What We Believe
We focus on the why first.
The how follows naturally when the concept is strong and the foundation solid.
We focus on the why first.
The how follows naturally when the concept is strong and the foundation solid.
We help clients create stories that connect, not just impress.
Even small details, crafted with care, can become defining moments.
My journey began as an intern at Frame in Copenhagen, but it didn’t work out. As they say, when one door closes, another opens. I returned to London, where Spov (RIP) gave me the chance to kick off my freelance career. And everything changed.
Since then, I’ve kept working alongside my loyal imposter syndrome. I’ve contributed to feature film titles and graphics, crafted narrative sequences for AAA video games, spoken at MIT Media Lab, held an art exhibition in London, hosted a design course on Domestika and, most importantly, become a father.
The most important phase where we learn and create the foundation of the project. Through research and exploration we collect the ingredients from which we will organically generate an idea.
Once a direction has been selected, we start developing it. With the right team and the right settings we bring the concept to life.
We get to final stage of the production. We learnt through the process. We now add and/or remove elements, address feedback, finesse. Here details are crucial to elevate the final outcome.
Warner Brothers, Paramount, AGBO, 20th Century Fox, Marvel, Sony, HBO, Activision, Rocksteady Studios, Nike, Louis Vuitton, Land Rover, Honda, Head, Apple and more.
Ghost In The Shell, The Suicide Squad, Passengers, Alien: Covenant, Life, Pacific Rim 2, Mission Impossible: Rogue Nation, The Staircase, Citadel, American Horror Stories, Beowulf.
Call Of Duty: Black Ops 4 - Black Ops 2 - Modern Warfare - Black Ops 1, Titanfall 2, Batman: Arkham Knight, Overkill’s: The Walking Dead, The Dark Pictures and more.